S
- casting time the target takes 4d4 psychic damage and must immediately use its reaction to make a melee attack against another creature of your choice that you can see. If the target can't make this attack (for example
- range because there is no one within its reach or because its reaction is unavailable)
- components the target instead has disadvantage on the next attack roll it makes before the start of your next turn. On a successful save
- duration the target takes half as much damage only.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher
the damage increases by 1d4 for each slot level above 3rd.;Bard (Expanded)